speaker
stringclasses 62
values | start
int64 0
34.4k
| end
int64 34
34.4k
| text
stringlengths 1
100
| dialogue_id
stringclasses 45
values | turn_id
int64 0
1.67k
| original_split
stringclasses 1
value | global_dialogue_index
int64 1
2.59k
| game_id
stringclasses 45
values | local_dialogue_index
int64 1
120
|
|---|---|---|---|---|---|---|---|---|---|
UI
| 0
| 37
|
Markus joined the game.
|
pilot01
| 0
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 37
| 72
|
Tomm joined the game.
|
pilot01
| 1
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 72
| 110
|
Tomm sat down at seat 3.
|
pilot01
| 2
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 110
| 137
|
Game state 0.
|
pilot01
| 3
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 137
| 153
|
ello
|
pilot01
| 4
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 153
| 189
|
Tomm left the game
|
pilot01
| 5
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 189
| 224
|
Tomm joined the game.
|
pilot01
| 6
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 224
| 262
|
Tomm sat down at seat 3.
|
pilot01
| 7
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 262
| 301
|
Just got a connection reset
|
pilot01
| 8
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 301
| 337
|
Hm, shouldn't happen
|
pilot01
| 9
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 337
| 358
|
(and hasn't before).
|
pilot01
| 10
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 358
| 392
|
Let me know if you have problems.
|
pilot01
| 11
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 392
| 456
|
Got a SocketException error appear in this chat line
|
pilot01
| 12
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 456
| 505
|
I guess we'll see if it happens again
|
pilot01
| 13
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 505
| 525
|
Yes,
|
pilot01
| 14
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 525
| 542
|
fingers crossed.
|
pilot01
| 15
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 542
| 596
|
I take it this is the right game to be in?
|
pilot01
| 16
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 596
| 616
|
Yes,
|
pilot01
| 17
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 616
| 654
|
I don't know where the other two are.
|
pilot01
| 18
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 654
| 700
|
It's been very last minute ...
|
pilot01
| 19
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 700
| 722
|
Excellent!
|
pilot01
| 20
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 722
| 728
|
Yeah,
|
pilot01
| 21
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 728
| 808
|
well it always feels last minute when you are getting participants, doesn't it?
|
pilot01
| 22
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 808
| 834
|
Hehe, yes.
|
pilot01
| 23
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 834
| 870
|
Perhaps they're still in a lecture.
|
pilot01
| 24
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 870
| 926
|
So, does this generate a random Catan board?
|
pilot01
| 25
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 926
| 946
|
Yes.
|
pilot01
| 26
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 946
| 1,022
|
I'm still rather impressed at a Hex grid in Java to be honest...
|
pilot01
| 27
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 1,022
| 1,058
|
Java layout always feels like a nig
|
pilot01
| 28
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 1,058
| 1,080
|
*nightmare
|
pilot01
| 29
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,080
| 1,103
|
Indeed;
|
pilot01
| 30
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,103
| 1,167
|
I had the pleasure editing the source code of this application.
|
pilot01
| 31
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 1,167
| 1,198
|
Ah. Fun I take it?
|
pilot01
| 32
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 1,198
| 1,249
|
Still, it looks very nicely laid out to be honest.
|
pilot01
| 33
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,249
| 1,299
|
Well, it's an open source projet,
|
pilot01
| 34
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,299
| 1,311
|
so it's OK.
|
pilot01
| 35
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,311
| 1,350
|
But I had to dig deeper than I wanted.
|
pilot01
| 36
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,350
| 1,354
|
:*)
|
pilot01
| 37
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 1,354
| 1,393
|
rennoc1 joined the game.
|
pilot01
| 38
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 1,393
| 1,435
|
rennoc1 sat down at seat 0.
|
pilot01
| 39
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 1,435
| 1,459
|
Ahh! I see.
|
pilot01
| 40
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 1,459
| 1,484
|
One more to go, I guess.
|
pilot01
| 41
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,484
| 1,505
|
Yes,
|
pilot01
| 42
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,505
| 1,539
|
it's supposed to be three of you.
|
pilot01
| 43
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,539
| 1,585
|
Hm, how are you two for time?
|
pilot01
| 44
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,585
| 1,611
|
Can we wait a bit longer?
|
pilot01
| 45
|
stac situated
| 1
|
pilot01
| 1
|
Tomm
| 1,611
| 1,657
|
I'm good for a little bit longer.
|
pilot01
| 46
|
stac situated
| 1
|
pilot01
| 1
|
rennoc1
| 1,657
| 1,706
|
I don't mind waiting for a while.
|
pilot01
| 47
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,706
| 1,729
|
Great.
|
pilot01
| 48
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,729
| 1,791
|
I guess if person number 3 doesn't show up in 5 or 10 minutes
|
pilot01
| 49
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,791
| 1,823
|
it'll be you only you two anywa
|
pilot01
| 50
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,823
| 1,842
|
y.
|
pilot01
| 51
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 1,842
| 1,878
|
Dave joined the game.
|
pilot01
| 52
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 1,878
| 1,917
|
Dave sat down at seat 1.
|
pilot01
| 53
|
stac situated
| 1
|
pilot01
| 1
|
Dave
| 1,917
| 1,932
|
hi
|
pilot01
| 54
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,932
| 1,959
|
Ah, great.
|
pilot01
| 55
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,959
| 1,973
|
We can start.
|
pilot01
| 56
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 1,973
| 2,022
|
Sombody has to click START GAME.
|
pilot01
| 57
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 2,022
| 2,050
|
Game started.
|
pilot01
| 58
|
stac situated
| 1
|
pilot01
| 1
|
UI
| 2,050
| 2,082
|
Board layout set.
|
pilot01
| 59
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,082
| 2,138
|
Randomly picking a starting player...
|
pilot01
| 60
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,138
| 2,199
|
It's rennoc1's turn to build a settlement.
|
pilot01
| 61
|
stac situated
| 1
|
pilot01
| 1
|
Markus
| 2,199
| 2,235
|
Amd and off you go!
|
pilot01
| 62
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,235
| 2,277
|
rennoc1 built a settlement.
|
pilot01
| 63
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,277
| 2,332
|
It's rennoc1's turn to build a road.
|
pilot01
| 64
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,332
| 2,368
|
rennoc1 built a road.
|
pilot01
| 65
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,368
| 2,426
|
It's Dave's turn to build a settlement.
|
pilot01
| 66
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,426
| 2,465
|
Dave built a settlement.
|
pilot01
| 67
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,465
| 2,517
|
It's Dave's turn to build a road.
|
pilot01
| 68
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,517
| 2,550
|
Dave built a road.
|
pilot01
| 69
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,550
| 2,608
|
It's Tomm's turn to build a settlement.
|
pilot01
| 70
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,608
| 2,647
|
Tomm built a settlement.
|
pilot01
| 71
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,647
| 2,699
|
It's Tomm's turn to build a road.
|
pilot01
| 72
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,699
| 2,732
|
Tomm built a road.
|
pilot01
| 73
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,732
| 2,790
|
It's Tomm's turn to build a settlement.
|
pilot01
| 74
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,790
| 2,829
|
Tomm built a settlement.
|
pilot01
| 75
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,829
| 2,881
|
It's Tomm's turn to build a road.
|
pilot01
| 76
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,881
| 2,914
|
Tomm built a road.
|
pilot01
| 77
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,914
| 2,972
|
It's Dave's turn to build a settlement.
|
pilot01
| 78
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 2,972
| 3,011
|
Dave built a settlement.
|
pilot01
| 79
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 3,011
| 3,063
|
It's Dave's turn to build a road.
|
pilot01
| 80
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 3,063
| 3,096
|
Dave built a road.
|
pilot01
| 81
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 3,096
| 3,157
|
It's rennoc1's turn to build a settlement.
|
pilot01
| 82
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 3,157
| 3,199
|
rennoc1 built a settlement.
|
pilot01
| 83
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 3,199
| 3,254
|
It's rennoc1's turn to build a road.
|
pilot01
| 84
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 3,254
| 3,290
|
rennoc1 built a road.
|
pilot01
| 85
|
stac situated
| 1
|
pilot01
| 1
|
Server
| 0
| 3,346
|
It's rennoc1's turn to roll the dice.
|
pilot01
| 86
|
stac situated
| 2
|
pilot01
| 2
|
Server
| 3,346
| 3,388
|
rennoc1 rolled a 5 and a 6.
|
pilot01
| 87
|
stac situated
| 2
|
pilot01
| 2
|
Server
| 3,388
| 3,424
|
rennoc1 gets 1 wheat.
|
pilot01
| 88
|
stac situated
| 2
|
pilot01
| 2
|
Server
| 3,424
| 3,443
|
Tomm gets 1 wheat.
|
pilot01
| 89
|
stac situated
| 2
|
pilot01
| 2
|
UI
| 3,443
| 3,484
|
rennoc1 has 4 resources.
|
pilot01
| 90
|
stac situated
| 2
|
pilot01
| 2
|
UI
| 3,484
| 3,506
|
Dave has 3 resources.
|
pilot01
| 91
|
stac situated
| 2
|
pilot01
| 2
|
UI
| 3,506
| 3,528
|
Tomm has 4 resources.
|
pilot01
| 92
|
stac situated
| 2
|
pilot01
| 2
|
rennoc1
| 3,528
| 3,578
|
so anyone else played this before?
|
pilot01
| 93
|
stac situated
| 2
|
pilot01
| 2
|
Dave
| 3,578
| 3,604
|
I haven't, no
|
pilot01
| 94
|
stac situated
| 2
|
pilot01
| 2
|
Tomm
| 3,604
| 3,633
|
Yes, a little...
|
pilot01
| 95
|
stac situated
| 2
|
pilot01
| 2
|
Tomm
| 3,633
| 3,661
|
but I was never good at it.
|
pilot01
| 96
|
stac situated
| 2
|
pilot01
| 2
|
Dave
| 3,661
| 3,703
|
is it still your turn rennoc?
|
pilot01
| 97
|
stac situated
| 2
|
pilot01
| 2
|
rennoc1
| 3,703
| 3,724
|
yeah,
|
pilot01
| 98
|
stac situated
| 2
|
pilot01
| 2
|
UI
| 3,724
| 3,764
|
rennoc1 ended their turn.
|
pilot01
| 99
|
stac situated
| 2
|
pilot01
| 2
|
End of preview. Expand
in Data Studio
STAC situated corpus
I do not own this corpus: it is distributed under the Creative Commons 4.0 license and available from the original authors here
This dataset has just been organized into a format suitable for DDA annotation. We have grouped bargaining dialogues into a single dialogue based on the game they belong to.
Citing the STAC corpus
If you use the STAC corpus in a scientific publication, we would appreciate citations to the following paper: Asher, N., Hunter, J., Morey, M., Benamara, F. & S. Afantenos (2016). Discourse structure and dialogue acts in multiparty dialogue: the STAC corpus. In The Tenth International Conference on Language Resources and Evaluation (LREC 2016). European Language Resources Association, pp. 2721-2727, Portorož.
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