| | import java.io.PrintWriter; |
| | import java.text.DecimalFormat; |
| | import java.util.ArrayList; |
| | import java.util.Arrays; |
| | import java.util.Random; |
| | import java.util.Scanner; |
| |
|
| | public class CupCounterbalancing { |
| | static PrintWriter out; |
| |
|
| | static void solve(Scanner fs, PrintWriter out, int tt) throws InterruptedException { |
| | int n = fs.nextInt(), r = fs.nextInt(), max = fs.nextInt(); |
| | Vec[] points = new Vec[n]; |
| | for (int i = 0; i < n; i++) { |
| | points[i] = new Vec(fs.nextInt(), fs.nextInt()); |
| | } |
| | double ans = solveNaive1e8(points, r, max); |
| | out.println("Case #" + tt + ": " + ans); |
| | out.flush(); |
| | } |
| |
|
| | static double solveNaive1e8(Vec[] points, int r, int max) { |
| | long time = System.currentTimeMillis(); |
| | Vec test = new Vec(1, 0).rotate(random.nextDouble()).scale(max / Math.sqrt(1e8)); |
| | double res = solveNaive(points, r, max, test); |
| | return res; |
| | } |
| | static double solveNaive1e8Multithreaded( |
| | Vec[] points, int r, int max, boolean print, int nThreads) throws InterruptedException { |
| | long time = System.currentTimeMillis(); |
| | Thread[] threads = new Thread[nThreads]; |
| | final double[] answers = new double[nThreads]; |
| | for (int i = 0; i < threads.length; i++) { |
| | final int ii = i; |
| | threads[i] = new Thread(null, null, "T") { |
| | public void run() { |
| | answers[ii] = solveNaive1e8(points, r, max); |
| | } |
| | }; |
| | threads[i].start(); |
| | } |
| | for (Thread t : threads) { |
| | t.join(); |
| | } |
| | double average = 0; |
| | for (double d : answers) { |
| | average += d; |
| | } |
| | return average / nThreads; |
| | } |
| |
|
| | static Random random = new Random(); |
| |
|
| | static double solveNaive(Vec[] points, int r, int max, Vec test) { |
| | test.x = Math.abs(test.x); |
| | test.y = Math.abs(test.y); |
| | Vec start = new Vec(0, 0); |
| | int row = 0; |
| | Vec rotated = test.rot90(); |
| | Seg[] segs = new Seg[points.length]; |
| | for (int i = 0; i < points.length; i++) { |
| | segs[i] = new Seg(points[i], points[(i + 1) % points.length]); |
| | } |
| | int worksCount = 0; |
| | int allCount = 0; |
| | while (true) { |
| | Vec rowStart = start.add(rotated.scale(row)); |
| | if (rowStart.y > max) |
| | break; |
| | Vec at = rowStart; |
| | while (at.x <= max && at.y <= max) { |
| | if (at.x >= 0 && at.y >= 0) { |
| | if (worksNaive(segs, at, r)) { |
| | worksCount++; |
| | } |
| | allCount++; |
| | } |
| | at = at.add(test); |
| | } |
| | row++; |
| | } |
| | row = -1; |
| | while (true) { |
| | Vec rowStart = start.add(rotated.scale(row)); |
| | Vec at = rowStart; |
| | boolean hit = false; |
| | while (at.x <= max && at.y <= max) { |
| | if (at.x >= 0 && at.y >= 0) { |
| | hit = true; |
| | if (worksNaive(segs, at, r)) { |
| | worksCount++; |
| | } |
| | allCount++; |
| | } |
| | at = at.add(test); |
| | } |
| | row--; |
| | if (!hit) { |
| | break; |
| | } |
| | } |
| | return worksCount / (double) allCount; |
| | } |
| |
|
| | static boolean worksNaive(Seg[] segs, Vec query, long r) { |
| | ArrayList<Vec> intersections = new ArrayList<>(); |
| | Circle c = new Circle(query, r); |
| | for (Seg s : segs) { |
| | Vec[] ans = c.intersectSeg(s); |
| | if (ans != null) { |
| | for (Vec v : ans) { |
| | intersections.add(v); |
| | } |
| | } |
| | } |
| | double[] angles = new double[intersections.size()]; |
| | for (int i = 0; i < angles.length; i++) angles[i] = intersections.get(i).sub(query).angle(); |
| | Arrays.sort(angles); |
| | if (angles.length <= 2) { |
| | return false; |
| | } |
| | for (int i = 1; i < angles.length; i++) { |
| | if (angles[i] - angles[i - 1] >= Math.PI) { |
| | return false; |
| | } |
| | } |
| | if (angles[0] - (angles[angles.length - 1] - Math.PI * 2) > Math.PI) { |
| | return false; |
| | } |
| | return true; |
| | } |
| |
|
| | static class Vec { |
| | static final double EPS = 1e-6; |
| | double x, y; |
| | public Vec(double x, double y) { |
| | this.x = x; |
| | this.y = y; |
| | } |
| | public Vec add(Vec o) { return new Vec(x + o.x, y + o.y); } |
| | public Vec sub(Vec o) { return new Vec(x - o.x, y - o.y); } |
| | public Vec scale(double s) { return new Vec(x * s, y * s); } |
| | public double dot(Vec o) { return x * o.x + y * o.y; } |
| | public double cross(Vec o) { return x * o.y - y * o.x; } |
| | public double mag2() { return dot(this); } |
| | public double mag() { return Math.sqrt(mag2()); } |
| | public Vec unit() { return scale(1 / mag()); } |
| | public Vec rot90() { return new Vec(-y, x); } |
| | public Vec rot270() { return new Vec(y, -x); } |
| |
|
| | public Vec rotate(double theta) { |
| | double PI = Math.PI; |
| | double newX = x * Math.cos(theta) + y * Math.cos(PI / 2 + theta); |
| | double newY = x * Math.sin(theta) + y * Math.sin(PI / 2 + theta); |
| | return new Vec(newX, newY); |
| | } |
| |
|
| | |
| | public double angle() { |
| | return (Math.atan2(y, x) + 2 * Math.PI) % (2 * Math.PI); |
| | } |
| |
|
| | public String toString() { |
| | DecimalFormat df = new DecimalFormat("#.##"); |
| | return "(" + df.format(x) + ", " + df.format(y) + ")"; |
| | } |
| |
|
| | static boolean eq(double a, double b) { |
| | return Math.abs(a - b) < EPS; |
| | } |
| |
|
| | static boolean leq(double a, double b) { |
| | return a - EPS < b; |
| | } |
| | static boolean geq(double a, double b) { |
| | return a + EPS > b; |
| | } |
| |
|
| | public boolean equals(Object oo) { |
| | Vec o = (Vec) oo; |
| | return eq(x, o.x) && eq(y, o.y); |
| | } |
| | } |
| |
|
| | static class Seg { |
| | Vec from, to, dir; |
| |
|
| | public Seg(Vec from, Vec to) { |
| | this.from = from; |
| | this.to = to; |
| | dir = to.sub(from); |
| | } |
| |
|
| | |
| | public Vec lineIntersect(Seg o) { |
| | double det = o.dir.x * dir.y - dir.x * o.dir.y; |
| | if (Vec.eq(det, 0)) |
| | return null; |
| | double dist = (o.dir.x * (o.from.y - from.y) - o.dir.y * (o.from.x - from.x)) / det; |
| | return from.add(dir.scale(dist)); |
| | } |
| |
|
| | public boolean containsPoint(Vec o) { |
| | double distFromLine = dir.unit().cross(o.sub(from)); |
| | if (!Vec.eq(distFromLine, 0)) { |
| | return false; |
| | } |
| | return Vec.eq(dir.mag(), from.sub(o).mag() + to.sub(o).mag()); |
| | } |
| |
|
| | |
| | public Vec segIntersection(Seg o) { |
| | Vec intersect = lineIntersect(o); |
| | if (intersect == null) { |
| | return null; |
| | } |
| | return containsPoint(intersect) && o.containsPoint(intersect) ? intersect : null; |
| | } |
| |
|
| | |
| | public int side(Vec o) { |
| | Vec oDir = o.sub(from); |
| | double distFromLine = dir.unit().cross(oDir); |
| | return Vec.eq(distFromLine, 0) ? 0 : (int)Math.signum(distFromLine); |
| | } |
| |
|
| | public boolean intersects(Seg o) { |
| | return side(o.from) != side(o.to) && o.side(from) != o.side(to); |
| | } |
| |
|
| | public Vec getClosestTo(Vec o) { |
| | double percentThere = o.sub(from).dot(dir) / dir.mag2(); |
| | return from.add(dir.scale(Math.max(0, Math.min(1, percentThere)))); |
| | } |
| |
|
| | public Vec projectToLine(Vec o) { |
| | return dir.scale(o.sub(from).dot(dir) / dir.mag2()).add(from); |
| | } |
| |
|
| | |
| | |
| | public static Seg getShortestSegFromAxesContainingQ1Point(Vec toContain) { |
| | double slope = -Math.pow(toContain.y / toContain.x, 1.0 / 3); |
| | double b = toContain.y - toContain.x * slope; |
| | double xInt = -b / slope; |
| | return new Seg(new Vec(0, b), new Vec(xInt, 0)); |
| | } |
| |
|
| | public String toString() { |
| | return from + " -> " + to; |
| | } |
| | } |
| |
|
| | static class Circle { |
| | Vec c; |
| | double r; |
| |
|
| | public Circle(Vec c, double r) { |
| | this.c = c; |
| | this.r = r; |
| | } |
| |
|
| | public boolean contains(Vec v) { |
| | return c.sub(v).mag2() - Vec.EPS * Vec.EPS <= r * r; |
| | } |
| |
|
| | |
| | public Vec[] intersect(Circle o) { |
| | if (c.equals(o.c)) { |
| | return null; |
| | } |
| | Vec dir = o.c.sub(c); |
| | double d2 = dir.mag2(), d = Math.sqrt(d2); |
| | if (r + o.r < d || r + d < o.r || o.r + d < r) { |
| | return null; |
| | } |
| | if (Vec.eq(r + o.r, d) || Vec.eq(o.r + d, r)) { |
| | return new Vec[] {c.add(dir.scale(r / d))}; |
| | } |
| | if (Vec.eq(r + d, o.r)) { |
| | return new Vec[] {c.sub(dir.scale(r / d))}; |
| | } |
| | double d1 = (r * r + d2 - o.r * o.r) / (2 * d); |
| | double h = Math.sqrt(r * r - d1 * d1); |
| | Vec unitDir = dir.unit(); |
| | Vec rInt = c.add(unitDir.scale(d1).add(unitDir.rot270().scale(h))); |
| | Vec lInt = c.add(unitDir.scale(d1).add(unitDir.rot90().scale(h))); |
| | return new Vec[] {rInt, lInt}; |
| | } |
| |
|
| | public double intersectionArea(Circle o) { |
| | double d = o.c.sub(c).mag(); |
| | if (r + o.r < d) { |
| | return 0; |
| | } |
| | double minR = Math.min(r, o.r), maxR = Math.max(r, o.r), pi = Math.PI; |
| | if (Vec.leq(d + minR, maxR)) { |
| | return pi * minR * minR; |
| | } |
| | double theta1 = 2 * Math.acos((r * r + d * d - o.r * o.r) / (2 * r * d)); |
| | double theta2 = 2 * Math.acos((o.r * o.r + d * d - r * r) / (2 * o.r * d)); |
| | double part1Area = theta1 / 2 * r * r; |
| | double part2Area = theta2 / 2 * o.r * o.r; |
| | double tri1 = r * r * Math.sin(theta1) / 2; |
| | double tri2 = o.r * o.r * Math.sin(theta2) / 2; |
| | return part1Area + part2Area - tri1 - tri2; |
| | } |
| |
|
| | |
| | public Vec[] getTangentPoints(Vec p) { |
| | if (contains(p)) { |
| | return null; |
| | } |
| | double d2 = c.sub(p).mag2(); |
| | return new Circle(p, Math.sqrt(d2 - r * r)).intersect(this); |
| | } |
| |
|
| | |
| | |
| | public Seg[] internalTangentLines(Circle o) { |
| | Vec[] tangentPoints = new Circle(c, r + o.r).getTangentPoints(o.c); |
| | Vec offset1 = tangentPoints[0].sub(o.c).rot90().unit().scale(o.r); |
| | Vec offset2 = tangentPoints[1].sub(o.c).rot270().unit().scale(o.r); |
| | return new Seg[] { |
| | new Seg(tangentPoints[0].add(offset1), o.c.add(offset1)), |
| | new Seg(tangentPoints[1].add(offset2), o.c.add(offset2)) |
| | }; |
| | } |
| |
|
| | |
| | |
| | public Seg[] externalTangentLines(Circle o) { |
| | if (o.r > r) { |
| | Seg[] oAnswer = o.externalTangentLines(this); |
| | return new Seg[] { |
| | new Seg(oAnswer[1].to, oAnswer[1].from), |
| | new Seg(oAnswer[0].to, oAnswer[0].from) |
| | }; |
| | } |
| | Vec[] tangentPoints = new Circle(c, r - o.r).getTangentPoints(o.c); |
| | Vec offset1 = tangentPoints[0].sub(o.c).rot270().unit().scale(o.r); |
| | Vec offset2 = tangentPoints[1].sub(o.c).rot90().unit().scale(o.r); |
| | return new Seg[] { |
| | new Seg(tangentPoints[1].add(offset2), o.c.add(offset2)), |
| | new Seg(tangentPoints[0].add(offset1), o.c.add(offset1)) |
| | }; |
| | } |
| |
|
| | |
| | public Vec[] intersectLine(Seg line) { |
| | Vec closest = line.projectToLine(c); |
| | double d2 = closest.sub(c).mag2(); |
| | if (d2 > r * r) { |
| | return null; |
| | } |
| | double l = Math.sqrt(r * r - d2); |
| | if (Vec.eq(l, 0)) { |
| | return new Vec[] {closest}; |
| | } |
| | Vec lVec = line.dir.unit().scale(l); |
| | return new Vec[] {closest.sub(lVec), closest.add(lVec)}; |
| | } |
| |
|
| | |
| | public Vec[] intersectSeg(Seg seg) { |
| | Vec[] lineIntersections = intersectLine(seg); |
| | if (lineIntersections == null) |
| | return null; |
| | ArrayList<Vec> contained = new ArrayList<>(); |
| | for (Vec v : lineIntersections) { |
| | if (seg.containsPoint(v)) { |
| | contained.add(v); |
| | } |
| | } |
| | if (contained.isEmpty()) { |
| | return null; |
| | } |
| | return contained.toArray(new Vec[contained.size()]); |
| | } |
| |
|
| | public String toString() { |
| | DecimalFormat df = new DecimalFormat(); |
| | return "center: " + c + ", r: " + df.format(r); |
| | } |
| | } |
| |
|
| | public static void main(String[] args) throws InterruptedException { |
| | Scanner fs = new Scanner(System.in); |
| | out = new PrintWriter(System.out); |
| | int T = fs.nextInt(); |
| | for (int t = 1; t <= T; t++) { |
| | solve(fs, out, t); |
| | } |
| | fs.close(); |
| | out.close(); |
| | } |
| | } |
| |
|