| package ctxlock | |
| import ( | |
| "context" | |
| "time" | |
| ) | |
| // Lock will attempt to acquire a lock for the given ID. | |
| // | |
| // If Lock returns nil, Unlock must be called to release the lock, | |
| // even if the context is canceled. | |
| func (l *IDLocker[K]) Lock(ctx context.Context, id K) error { | |
| l.mx.Lock() | |
| if l.count[id] < l.cfg.MaxHeld { | |
| // fast path, no queue | |
| l.count[id]++ | |
| l.mx.Unlock() | |
| return nil | |
| } | |
| if l.cfg.MaxWait != -1 && len(l.queue[id]) >= l.cfg.MaxWait { | |
| l.mx.Unlock() | |
| return ErrQueueFull | |
| } | |
| if l.cfg.Timeout > 0 { | |
| var cancel func(error) | |
| ctx, cancel = context.WithCancelCause(ctx) | |
| t := time.AfterFunc(l.cfg.Timeout, func() { cancel(ErrTimeout) }) | |
| defer t.Stop() | |
| defer cancel(nil) | |
| } | |
| // slow path, queue to hold our spot | |
| ch := make(chan struct{}) | |
| l.queue[id] = append(l.queue[id], ch) | |
| l.mx.Unlock() | |
| select { | |
| case <-ctx.Done(): | |
| close(ch) // Ensure Unlock knows we are abandoning our spot. | |
| l.mx.Lock() | |
| defer l.mx.Unlock() | |
| for i, c := range l.queue[id] { | |
| if c != ch { | |
| continue | |
| } | |
| l.queue[id] = append(l.queue[id][:i], l.queue[id][i+1:]...) | |
| break | |
| } | |
| if len(l.queue[id]) == 0 { | |
| delete(l.queue, id) // cleanup so the map doesn't grow forever | |
| } | |
| return context.Cause(ctx) | |
| case ch <- struct{}{}: | |
| // we have the lock, queue and count have been updated by Unlock | |
| } | |
| return nil | |
| } | |